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KevinFournier
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- KevinFournier
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Your versions of SRPEditTable and SRPTree were built prior to your license's expiration. I presume you downloaded the latest SRPCore and SRPSubclass from our Downloads page, which is why you are now getting the popups. You either need to update your…
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Sorry for my belated response, but what seems to be occurring here is that I am apparently not very thorough in my testing. :-) That is most definitely a bug, and it will be addressed in the next release. For others that might stumble upon this thr…
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Sorry for my delay in responding. Can you copy the code you're using to setup the Forecolor property? In my test, I took a simple form with only a button, set the Forecolor property to "MediumBlue", and it worked as expected. This was done using the…
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I added this feature request into our issue tracker for future reference. You are correct that such a feature is not currently supported.
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This is an OI caching issue. In all my tools, like SRP Editor, I have significant amounts of code to deal with this. I usually have to maintain my own cache of control sizes so I can reset the SIZE properties during the SIZE event of a form. It does…
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You can use Send_Event, but you have to keep in mind that all events that come from OLE controls fire the "OLE" event with parameter 1 set to the event. SRP FrameWorks hides this fact, so it's easy to forget this little detail. Try this: rv = Send_E…
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Thanks for catching this and providing such a thorough explanation. It shouldn't be too hard to fix. I'll let you know when it's available.
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That was helpful. There was in fact logic that only fired the event when the control has focus, but it couldn't get focus when clicking on a protected cell. In the next release, the event will fire regardless of focus.
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I think there is more at play here than just this one property setting. In my tests, when I set cell protection to "FULL", I still get all OnClick events.
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The options are stored in the registry. Someday we plan to move it out of there to make it easier to transport, but for now, here's how to do it. 1. Go to the Start menu and click Run. (Or, use the Win+R shortcut). Type 'regedit' and press Enter. 2…
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I do call the OI compiler, but I call it through Repository("COMPILE") at the moment. The better errors come from the RTP routine, but that requires a lot of manual repository management that I would have to add. It's doable, but It's something I ha…
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This is due to the fact that RTI has a special way of compiling code that gives them more errors. The SRP Editor cannot use that special method without sacrificing the ability to compile inherited stored procedures. So, it's something I am aware of …
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Yes, RC7. It has to do with a bad GUID for the events, which is a slip up I probably made when adding the ability to create the SRPUtil.ocx build.
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I should have tested it before I probed you further since it absolutely does not work on my end either. I think I know what changed in this particular pre-release build. I'll send you a new pre-release build once I get it all worked out.
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Can you elaborate on what you mean by it "won't move"? Does it not respond whatsoever or do you see the overlay move but when you release nothing happens?
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Matt, Wow. I'm impressed you found that. Thanks for the simple example. I've recreated it on my end will tackle this immediately.
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Regarding the rotate feature, would this simply be 90/180/270 degree rotations or do you need it more granular? The former is a lot simpler to implement, so the latter will take more time. As for thumbnails, I'll look into a save feature.
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Sorry for the silence. I haven't had a chance to implement this feature yet, but I do appreciate you guys checking in to keep it from falling off the radar. I'll see if I can find a few cycles here soon to get some headway on it.
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This is a really good idea. I've added it our request features list. I know the drag-n-drop data format for browser images is documented, so all I need to do is teach the picture control to look for it.
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I just tested some PSDs and am not seeing this. Do you mind emailing me your PSD, just in case PSD version matters?
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SRP Picture Control 3.0.5 and SRP Controls Pro 3.0.6 are now available for download. This update fixes the Zoom issues.
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As it turns out, the Zoom property was rounding everything to .25 increments. I fixed this oversight and will notify you when an update is available for download.
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SRP Picture Control 3.0.5 and SRP Controls Pro 3.0.6 are now available for download. This might solve your scrolling issues. I had found a bug in which focus kept leaving the control, which didn't allow the mouse wheel to work correctly.
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There is a bug in the current release that prevents the control from getting focus properly when clicked. It is fixed in the next version which will be released tomorrow, hopefully. Note, however, that the SRP Picture Control can only get focus if t…
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SRP Picture Control 3.0.5 and SRP Controls Pro 3.0.6 are now available for download. The update contains the new OnCustomDraw event.
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Wow. I'm very impressed. While allowing you to draw on the surface of the SRP Picture Control is a possibility, it's also worth noting that the SRP Picture Control supports EMF files, which you create using the same GDI calls. You'd have to update …
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Colin, What is it you are drawing? Given that you are changing the cursor, can I assume you are requiring some dynamic interaction? I started to add an event that would allow you to draw on the Picture, but only when the Picture itself redraws. Do …
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This is a good idea, so I added it to our feature list. I can't promise when it will be released, but I don't see this as being a super difficult task.
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Are you qualifying the buttons' OnClick events as asynchronous? If not, then try that and see if it helps. Doing a SEND_EVENT(Window, "CLOSE") during a synchronous event is breaking because it forces the form to destroy the button while it's still w…
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So, this was a tough nut to crack. There is some funky interaction between the animation processes of the shortcut bar and the embedded OI forms. At first, I had some success just disabling animation, but eventually it would hang when I would collap…